I have a multidisciplinary approach to film space design, with a tool set borrowed from VFX, architectural and industrial design. Today these fields tend to converge more than ever into a common digital language.
On my latest projects I used this tool set to assemble a common 3D film design database continuously updated throughout the film production to become the main reference for illustrators, previsualization artists, set designers, construction crew members and VFX supervisors
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